This project is based on the AddressBook-Level3 project created by the SE-EDU initiative. Redo, undo and history commands are adapted from AddressBook-Level4 project.
Refer to the guide Setting up and getting started.
The Architecture Diagram given above explains the high-level design of the App.
Given below is a quick overview of main components and how they interact with each other.
Main components of the architecture
Main
(consisting of classes Main
and MainApp
) is in charge of the app launch and shut down.
The bulk of the app's work is done by the following four components:
UI
: The UI of the App.Logic
: The command executor.Model
: Holds the data of the App in memory.Storage
: Reads data from, and writes data to, the hard disk.Commons
represents a collection of classes used by multiple other components.
How the architecture components interact with each other
The Sequence Diagram below shows how the components interact with each other for the scenario where the user issues the command delete 1
.
Each of the four main components (also shown in the diagram above),
interface
with the same name as the Component.{Component Name}Manager
class (which follows the corresponding API interface
mentioned in the previous point.For example, the Logic
component defines its API in the Logic.java
interface and implements its functionality using the LogicManager.java
class which follows the Logic
interface. Other components interact with a given component through its interface rather than the concrete class (reason: to prevent outside component's being coupled to the implementation of a component), as illustrated in the (partial) class diagram below.
The sections below give more details of each component.
The API of this component is specified in Ui.java
The UI consists of a MainWindow
that is made up of parts e.g.CommandBox
, ResultDisplay
, PersonListPanel
, StatusBarFooter
etc. All these, including the MainWindow
, inherit from the abstract UiPart
class which captures the commonalities between classes that represent parts of the visible GUI.
The UI
component uses the JavaFx UI framework. The layout of these UI parts are defined in matching .fxml
files that are in the src/main/resources/view
folder. For example, the layout of the MainWindow
is specified in MainWindow.fxml
The UI
component,
Logic
component.Model
data so that the UI can be updated with the modified data.Logic
component, because the UI
relies on the Logic
to execute commands.Model
component, as it displays Person
object residing in the Model
.API : Logic.java
Here's a (partial) class diagram of the Logic
component:
The sequence diagram below illustrates the interactions within the Logic
component, taking execute("delete 1")
API call as an example.
Note: The lifeline for DeleteCommandParser
should end at the destroy marker (X) but due to a limitation of PlantUML, the lifeline continues till the end of diagram.
How the Logic
component works:
Logic
is called upon to execute a command, it is passed to an AddressBookParser
object which in turn creates a parser that matches the command (e.g., DeleteCommandParser
) and uses it to parse the command.Command
object (more precisely, an object of one of its subclasses e.g., DeleteCommand
) which is executed by the LogicManager
.Model
when it is executed (e.g. to delete a person).Model
) to achieve.CommandResult
object which is returned back from Logic
.Here are the other classes in Logic
(omitted from the class diagram above) that are used for parsing a user command:
How the parsing works:
AddressBookParser
class creates an XYZCommandParser
(XYZ
is a placeholder for the specific command name e.g., AddCommandParser
) which uses the other classes shown above to parse the user command and create a XYZCommand
object (e.g., AddCommand
) which the AddressBookParser
returns back as a Command
object.XYZCommandParser
classes (e.g., AddCommandParser
, DeleteCommandParser
, ...) inherit from the Parser
interface so that they can be treated similarly where possible e.g, during testing.API : Model.java
The Model
component,
Person
objects (which are contained in a UniquePersonList
object).Person
objects (e.g., results of a search query) as a separate filtered list which is exposed to outsiders as an unmodifiable ObservableList<Person>
that can be 'observed' e.g. the UI can be bound to this list so that the UI automatically updates when the data in the list change.UserPref
object that represents the user’s preferences. This is exposed to the outside as a ReadOnlyUserPref
objects.Model
represents data entities of the domain, they should make sense on their own without depending on other components)Note: An alternative (arguably, a more OOP) model is given below. It has a Tag
list in the AddressBook
, which Person
references. This allows AddressBook
to only require one Tag
object per unique tag, instead of each Person
needing their own Tag
objects.
API : Storage.java
The Storage
component,
AddressBookStorage
and UserPrefStorage
, which means it can be treated as either one (if only the functionality of only one is needed).Model
component (because the Storage
component's job is to save/retrieve objects that belong to the Model
)Classes used by multiple components are in the seedu.addressbook.commons
package.
This section describes some noteworthy details on how certain features are implemented.
The implemented undo/redo mechanism is facilitated by VersionedAddressBook
. It extends AddressBook
with an undo/redo history, stored internally as an addressBookStateList
and currentStatePointer
. Additionally, it implements the following operations:
VersionedAddressBook#commit()
— Saves the current address book state in its history.VersionedAddressBook#undo()
— Restores the previous address book state from its history.VersionedAddressBook#redo()
— Restores a previously undone address book state from its history.These operations are exposed in the Model
interface as Model#commitAddressBook()
, Model#undoAddressBook()
and Model#redoAddressBook()
respectively.
Given below is an example usage scenario and how the undo/redo mechanism behaves at each step.
Step 1. The user launches the application for the first time. The VersionedAddressBook
will be initialized with the initial address book state, and the currentStatePointer
pointing to that single address book state.
Step 2. The user executes delete 5
command to delete the 5th person in the address book. The delete
command calls Model#commitAddressBook()
, causing the modified state of the address book after the delete 5
command executes to be saved in the addressBookStateList
, and the currentStatePointer
is shifted to the newly inserted address book state.
Step 3. The user executes add n/David …
to add a new person. The add
command also calls Model#commitAddressBook()
, causing another modified address book state to be saved into the addressBookStateList
.
Note: If a command fails its execution, it will not call Model#commitAddressBook()
, so the address book state will not be saved into the addressBookStateList
.
Step 4. The user now decides that adding the person was a mistake, and decides to undo that action by executing the undo
command. The undo
command will call Model#undoAddressBook()
, which will shift the currentStatePointer
once to the left, pointing it to the previous address book state, and restores the address book to that state.
Note: If the currentStatePointer
is at index 0, pointing to the initial AddressBook state, then there are no previous AddressBook states to restore. The undo
command uses Model#canUndoAddressBook()
to check if this is the case. If so, it will return an error to the user rather
than attempting to perform the undo.
The following sequence diagram shows how an undo operation goes through the Logic
component:
Note: The lifeline for UndoCommand
should end at the destroy marker (X) but due to a limitation of PlantUML, the lifeline reaches the end of diagram.
Similarly, how an undo operation goes through the Model
component is shown below:
The redo
command does the opposite — it calls Model#redoAddressBook()
, which shifts the currentStatePointer
once to the right, pointing to the previously undone state, and restores the address book to that state.
Note: If the currentStatePointer
is at index addressBookStateList.size() - 1
, pointing to the latest address book state, then there are no undone AddressBook states to restore. The redo
command uses Model#canRedoAddressBook()
to check if this is the case. If so, it will return an error to the user rather than attempting to perform the redo.
Step 5. The user then decides to execute the command list
. Commands that do not modify the address book, such as list
, will usually not call Model#commitAddressBook()
, Model#undoAddressBook()
or Model#redoAddressBook()
. Thus, the addressBookStateList
remains unchanged.
Step 6. The user executes clear
, which calls Model#commitAddressBook()
. Since the currentStatePointer
is not pointing at the end of the addressBookStateList
, all address book states after the currentStatePointer
will be purged. Reason: It no longer makes sense to redo the add n/David …
command. This is the behavior that most modern desktop applications follow.
The following activity diagram summarizes what happens when a user executes a new command:
Aspect: How undo & redo executes:
Alternative 1 (current choice): Saves the entire address book.
Alternative 2: Individual command knows how to undo/redo by itself.
delete
, just save the person being deleted).{more aspects and alternatives to be added}
The implemented assign task mechanism is facilitated by AddressBook
.
AddressBook#UniquePersonList
: Represents the list of persons stored in the address book.AddressBook#UniqueTaskList
: Represents the list of tasks assigned within the address book.Given below is an example usage scenario and how the assign task features works.
Ui
assign task/Proposal by/20-05-2024 2359 to/2
to assign a task named "Proposal" with a specified deadline to the 2nd person in the address book.Parser
AddressBookParser
component.assign
command keyword triggers the AssignTaskCommandParser
to extract task details (name, deadline) and the index of the person to assign the task to.AssignTaskCommandParser
, a Task
object is created to encapsulate the task details and returns an AssignTaskCommand
object representing the command to assign the task.Logic execution
AssignTaskCommand
is executed in the LogicManager
.AssignTaskCommand
invokes the assignTask
method in the Model
component.The following sequence diagram shows how an assign task operation goes through the Logic
component:
model#assignTask
internally triggers the AddressBook#assignTask
to:
Task
is added to the UniqueTaskList
in the address book.Task
to the identified person.Person
's task to the specified task.The following sequence diagram shows how an assign task operation goes through the Model
component:
Aspect: How assign task executes:
Alternative 1 (current choice): Saves all tasks in an additional task list.
Alternative 2: Add task list as a field for each person.
HR will be able to view the top performing staff on a leaderboard
Target user profile:
Value proposition: EffiTrack simplifies the task of measuring and monitoring employee efficiency for
HR departments.
Instead of using time-consuming and error-prone methods like manual documentation or
outdated systems, EffiTrack offers a centralized platform for easy and accurate monitoring of employee performance.
Priorities: High (must have) - * * *
, Medium (nice to have) - * *
, Low (unlikely to have) - *
Priority | As a … | I can… | So that I can… |
---|---|---|---|
* * * | HR Manager | assign tasks to employees | effortlessly assign tasks to employees, ensuring clear communication of expectations and responsibilities. |
* * * | HR Manager | add or remove employees | maintain accurate and up-to-date employee records with ease. |
* * * | HR Manager | displays tasks with deadline within a week from now | efficiently plan and prioritize tasks based on their urgency. |
* * * | HR Manager | change person in charge of a task | easily change the person in charge of a task, ensuring smooth transition of responsibilities without disrupting workflow. |
* * * | HR Manager | change the deadline for an existing task | adjust deadlines as needed to accommodate changing priorities or unforeseen circumstances without any hassle. |
* * * | HR Manager | set deadlines for tasks | easily set deadlines for tasks, enabling precise scheduling and effective time management. |
* * * | HR Manager | assign employees to departments | organize teams effectively and foster better collaboration. |
* * * | HR Manager | view all employee information | establish communication in times of need |
* * | HR Manager | perform flexible searches | obtain search results even if one character matches. |
* * | HR Manager | sort the employee list based on their efficiency | quickly sort and identify employees based on efficiency metrics, such as productivity levels, task completion rates, or performance evaluations. |
* * | HR Manager | mark assigned task as done | efficiently mark tasks as done, providing a clear indication of progress and facilitating effective task tracking and management. |
* * | HR Manager | filter out poor performing employees | identify and filter out underperforming employees based on key performance indicators, allowing for targeted intervention and support. |
* * | HR Manager | set priority tags for assignments | assign priority levels to tasks, ensuring critical tasks receive appropriate attention and resources. |
* | HR Manager | generate efficiency reports highlighting significant changes | make informed decisions and strategic plans based on comprehensive performance insights. |
* | HR Manager | compare efficiency between departments | identify trends, best practices, and areas for improvement. |
* | HR Manager | access a simpler interface | navigate the system effortlessly and access key information without any complexity. |
* | HR Manager | track real time progress of assignments | monitor the progress of assignments, facilitating timely intervention and resource allocation as necessary. |
* | HR Manager | undo and redo my commands | easily correct mistakes or revert changes. |
* | HR Manager | view my command history | recall commands I have executed. |
* | HR Manager | add comments about employees | make notes |
* | HR Manager | find the person in charge for a task | keep accountability |
* | HR Manager | find employees without an active task | know who to assign task to |
{More to be added} |
(For all use cases below, the System is the AddressBook
and the Actor is the user
, unless specified otherwise)
Use case: Delete a person
MSS
User requests to list persons
AddressBook shows a list of persons
User requests to delete a specific person in the list
AddressBook deletes the person
Use case ends.
Extensions
2a. The list is empty.
Use case ends.
3a. The given index is invalid.
3a1. AddressBook shows an error message.
Use case resumes at step 2.
Use case: Editing a person
MSS
User requests to list persons
AddressBook shows a list of persons
User requests to edit a specific person in the list with the necessary edits
AddressBook edits the person
Use case ends.
Extensions
2a. The list is empty.
Use case ends.
3a. The given index is invalid.
3a1. AddressBook shows an error message.
Use case resumes at step 2.
3b. The necessary edits are missing
3b1AddressBook shows an error message.
Use case resumes at step 2
Use case: Change deadline of a task
MSS
User requests to list tasks
AddressBook shows a list of tasks
User requests to edit a specific task in the list with a new deadline
AddressBook edits the task
Use case ends.
Extensions
2a. The list is empty.
Use case ends.
3a. The given index is invalid.
3a1. AddressBook shows an error message.
Use case resumes at step 2.
3b. The new deadline is missing.
3b1. AddressBook shows an error message.
Use case resumes at step 2.
3c. The new deadline is before the current date.
3c1. AddressBook shows an error message.
3d. The given index does not have a task assigned.
3d1. AddressBook shows an error message
Use case: Assign a task
MSS
User requests to list tasks
AddressBook shows a list of tasks
User requests to list persons
AddressBook shows a list of people
User requests to assign a task to a person
AddressBook assigns the task to the person
Use case ends.
Extensions
2a. The list is empty.
Use case ends.
4a. The list is empty.
Use case ends.
5a. The given index is invalid.
5a1. AddressBook shows an error message.
Use case resumes at step 4.
5b. The person already has a task.
5b1 AddressBook shows an error message.
Use case resumes at step 4.
Use case: Set priority tag for a task
MSS
User requests to list tasks
AddressBook shows a list of tasks
User requests tag a task with a priority status
AddressBook tags the task
Use case ends.
Extensions
2a. The list is empty.
Use case ends.
3a. The given index is invalid.
3a1. AddressBook shows an error message.
Use case resumes at step 2
3b. The given index is invalid.
3b1. AddressBook shows an error message.
Use case resumes at step 2
11
or above installed.{More to be added}
Given below are instructions to test the app manually.
Note: These instructions only provide a starting point for testers to work on; testers are expected to do more exploratory testing.
Initial launch
Download the jar file and copy into an empty folder
Double-click the jar file Expected: Shows the GUI with a set of sample contacts. The window size may not be optimum.
Saving window preferences
Resize the window to an optimum size. Move the window to a different location. Close the window.
Re-launch the app by double-clicking the jar file.
Expected: The most recent window size and location is retained.
{ more test cases … }
Deleting a person while all persons are being shown
Prerequisites: List all persons using the list
command. Multiple persons in the list.
Test case: delete 1
Expected: First contact is deleted from the list. Details of the deleted contact shown in the status message. Timestamp in the status bar is updated.
Test case: delete 0
Expected: No person is deleted. Error details shown in the status message. Status bar remains the same.
Other incorrect delete commands to try: delete
, delete x
, ...
(where x is larger than the list size)
Expected: Similar to previous.
{ more test cases … }
Dealing with missing/corrupted data files
{ more test cases … }
Team size: 5
int
). For this version the text will be truncated or not fully shown as handling extreme input is considered as a nice to have feature, which will be implemented in the future version.mark 1
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